Generalist game programmer with experience in Unreal and Unity programming, who enjoys writing effective, well-organized code and is always looking for new things to learn.
Projects
4
1 year
Unreal (C++)
Glowpop (2024)
A cute but punishing platformer. I did almost everything tech related in this project. Game is available in Steam at the moment.
4
1 year
Unreal (C++)
Arrival of the Punnu (2022)
Sidescroller adventure with Studio Ghibli like visuals. I did almost all tech related tasks in the project. It’s currently on hold.
5
6 months
Unity (C#)
Paimio Ralli (2019)
Endless runner car game with AR-elements. I was in charge of gameplay mechanics, level generation, UI and upgrade systems.
Unreal (C++) & Unity (C#)
Other (2019-2024)
Lots of small scale games including Tower Defence, FPS, JRPG, 2D Roguelike, 2D Volleyball, Multiplayer Battle Game, VR Gorilla, Pong, Point and Click Adventure and Social Welfare Simulator.
15
6 months
Unreal (C++)
AAA MMO (2023)
Open World MMO RPG. I worked on a mobile port of the game for 6 months. It’s still under NDA so I can’t tell more about it.
19
2 years
Unity (C#)
Virpa – Fire Expert (2020)
Educational fire safety game with AR-elements. I implemented player interactions, questionnaires, minimap logic and handled porting to iOS and Android.
Unreal (C++) & Unity (C#)
R&D projects (2019-2022)
Mostly VR projects with robotics, networking and multiplayer.